Cat Flippen talks with Vicki Davis about her dissertation on gamification creating community. She is an ISTE Emerging Leader 2014. Cat argues that game like environments can occur anywhere, not just face- to face, or online, or virtual. Listen now to find out how Cat believes games are a great addition to education.
[tweetthis twitter_handles=”@CatFlippen”]”A lecture online is no different than a lecture in person… you need to enrich the video, and you need to make it shorter.”[/tweetthis]
Cat believes that gamification, when applied correctly, can create community, specifically in high-risk high-needs situations. She talks about the difference between using game elements and gamification. She also talks about current thought on brain research and flipped classroom techniques
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Cat Flippen – Show #86 – Serious Games: Rethinking Gamification in Education
Cat Flippen is currently working on her dissertation on gamification. She also is interested in using videos to engage students. She believes smaller content and assessments using video. She advises teachers to front load video content – plan the video and time the video. Listen now to find out her views on videos and wearable technology.
Flipped Classroom Strategies
Cat also has well-informed opinions on using videos in education. She shares about how you should stop and summarize at age plus 1. Break it and then have them summarize.
Mobile and Wearable Technologies
[tweetthis twitter_handles=”@catflippen”]We’re no longer a 1 to 1 society, we are frequently a 4 to 1-we should leverage that.[/tweetthis]
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