Game mechanics are elements of gaming that you can design into your lesson plans to engage learners. Teacher Michael Matera shows us how to use them. We can engage students, even going up to year-long junior high version of “Game of Thrones” like teacher Michael Matera has done. (OK, Game of Thrones fans, don’t worry, there are white walkers or red weddings. Just fun, learning, and excitement! 😉
Today’s guest, Michael Matera, is a middle school social studies teacher who runs a sixth grade game-based history class . But don’t think it’s just points and leader boards! Truly gamifying a classroom is so much more, but it’s a lot easier than you think.
Michael is the author of Explore Like a Pirate: Gamification and Game-Inspired Course Design to Engage, Enrich and Elevate Your Learners. Get some inspiration and ideas for little and big things you can do to spice up your classroom and engage learners.
Essential Questions: A Walk on the Wild Side of Game Based Learning
- What are game mechanics and how can you use them in the classroom?
- What is purpose-driven learning?
- How can you select specific words to encourage student excellence and have students want to achieve those things without feeling like it’s always a lecture?
- How can you start the class with mini games related to your topic they get everybody excited and engaged?
- What are some of the central themes to Michael Matera’s new book Explore Like a Pirate?
Educator Resources about Game Based Learning and Michael Matera
- BUILD YOUR PLN: Follow @mrmatera on Twitter
- Explore Like a Pirate by Michael Matera
- “Entering the Realm of Nobles” Video Interview with Michael Matera for the Gamifi-ed Project
- 8 Great Ways to Level Up Game Based Learning in the Classroom
- A Guide to Game-Based Learning [Edutopia]
- 5 Ways to Design Effective Rewards for Game Based Learning
Dive Deep: Other Episodes About Game-Based Learning
- Kae Novak Talks about Games in the Classroom
- Matthew Farber talks about the elements of a great educational game
- Zombie-based Learning with David Hunter
- Class Craft with Sean Young
- Rethinking Gamification in Education with Cat Flippen
- How Simulations and Games Can Teach Complex Subjects with Jeff Stanzler
- Minecraft and Gaming in the Classroom
- 5 Examples of Epic Student Engagement with Minecraft by Lucas Gillispie
- 3 Ways Monsters and Minecraft Can Drive Great Teaching and Learning with Joel Levin
- Gaming Their Way to Literacy
- Vinnie Vrotney “Teaching Girls STEAM in Middle School“
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